Independent software practice

Useful ideas,
built into real things.

I use agentic systems to build software I want to use—tools for remembering, automating, playing, and making everyday work a little better.

Enjoy what I’m building? Buy me a coffee
Human directionAgentic executionBuilt through use

01 / Selected work

Things I’m building.
Things I actually use.

A growing collection of tools, research, and playable games spanning knowledge continuity, adaptive cognition, automation, and backend systems.

A quiet harbor protected by an illuminated stone breakwater
Knowledge & AIDeployed MVP

Recall Harbor

A private knowledge and continuity platform that lets people and their AI assistants recover context, preserve evolving ideas, and pick up where they left off.

Try Recall HarborView project
A maze environment displayed beside Kernel's diagnostic internal spatial representation
Experimental AI researchLong-term research

Kernel

A long-running research project exploring whether a persistent, biologically inspired learner can develop useful internal representations and adaptive behavior through experience rather than relying on an LLM as its cognitive core.

View project
An orange kitten leaping above rooftops toward a mouse on a red balloon
Games & playNearing release

KJR: Take To The Sky

An endless climber about a determined kitten, a trail of mice, and the sky above the rooftops.

Play the demoView project
Games & multiplayer strategyPlayable prototype

Crowns & Commons

A browser-based multiplayer strategy game about territory, shared resources, and the risk of leaving your throne undefended.

Visit the game siteView project
R²: Ritual Research cover showing an inscribed ritual circle among low-poly ruins, trees, and a pool
Games & systemic designPlayable prototype

R²: Ritual Research

An experimental magic game about composing rituals, observing their effects, and turning discoveries into tools for exploration.

Play on itch.ioView project
Last Call For Beans title screen beside the dimly lit Bellwether store exterior
Games & narrative horrorPlayable prototype

Last Call For Beans

A short first-person stealth-horror game about one final errand through a closing store before a friend leaves town.

Play on itch.ioView project
Tools & automationIn development

Automatic Task Helper

A desktop tool for turning repetitive browser work into reusable, understandable workflows.

View project
Backend & securityResearch prototype

.NET Game Server

An authoritative multiplayer backend that became a practical study in translating a distrust-the-client security model into working software.

View project
Game systems designConcept & prototype

PvPvE Procedural Roguelike

A top-down PvPvE survivor roguelike where procedural loot, compatibility, corruption, enemies, and other players shape the same evolving match.

View project

02 / The approach

Small practice.
Personal stake.

I’m Dakota. Silver Castle Digital is where I build the things I want to exist.

I work directly with agentic systems to move from an idea to functioning software, then keep improving it through real use. That makes the process unusually fast without losing the human decisions that make a product worth using.

Say hello
Dakota Brown, founder of Silver Castle Digital
Dakota BrownBuilder & founder
01

Start with a real need

A repetitive task, an awkward workflow, or a tool I keep wishing existed.

02

Build with agents

I direct agentic systems to explore, implement, test, and refine—with judgment steering the work.

03

Use what I make

Daily use exposes what matters. The product gets better because I’m also the person depending on it.

03 / Get in touch

Have a problem worth
building around?

Interesting workflows, useful tools, and ideas that keep asking to become real—I’d like to hear what you’re thinking about.

dakota.w.brown@silvercastledigital.com